In the city levels, the "floor" of the buildings sticks out past the walls, you can bonk your head when trying to jump up if you're too close.
Moving platforms feel wonky to use in my opinion, teleporting you into the center when you stop moving. This teleporting also causes a bug in the city level where the platform goes through a building: as long as you don't move you'll phase right through with the platform.
If you walk up against walls in the city with larger chest sizes, the damsel's boobs will actually move forward off her chest for one frame before snapping back, then moving away again...
There are times when invincibility frames dont seem to work, like when bonking your head off a ceiling when touching an enemy.
Currently, I have a problem where it isn't possible to see some files after unpacking. Also, I don't have any menu options in-game, just a white square. Is there any way to fix this? Thanks in advance.
If possible you might want to tighten the hitbox to the main body vs the arms and legs of the sprite, its pretty deceptive as the hitbox widens significantly during a jump or a fall and can be deceptive when you try to navigate tight jumps. Good job on your first release!
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It's about as jank as I'd expect from a $2 game, and about as long. Was fun, I had a blast, however, please add volume controls to the menu.
Haha, thanks. Glad you had fun. Just added volume controls!
A few comments:
In the city levels, the "floor" of the buildings sticks out past the walls, you can bonk your head when trying to jump up if you're too close.
Moving platforms feel wonky to use in my opinion, teleporting you into the center when you stop moving. This teleporting also causes a bug in the city level where the platform goes through a building: as long as you don't move you'll phase right through with the platform.
If you walk up against walls in the city with larger chest sizes, the damsel's boobs will actually move forward off her chest for one frame before snapping back, then moving away again...
There are times when invincibility frames dont seem to work, like when bonking your head off a ceiling when touching an enemy.
Great feedback! I might just have to redo the whole way those moving platforms work.
Is there gonna be mobile?
Possibly in the future.
Okay then
does this work on joiplay
Not as of yet but I am looking into a HTML5 version, we'll have to see
Currently, I have a problem where it isn't possible to see some files after unpacking. Also, I don't have any menu options in-game, just a white square. Is there any way to fix this?
Thanks in advance.
That is odd! Could you make a video of what happens? I'm not sure why that would be happening!
If possible you might want to tighten the hitbox to the main body vs the arms and legs of the sprite, its pretty deceptive as the hitbox widens significantly during a jump or a fall and can be deceptive when you try to navigate tight jumps. Good job on your first release!
Thanks for the feedback, I'll tighten that up for the next update!
Cute game! fun quickplay
Glad you had fun! Thanks for playing!